Though he knew little more about the Necron menace than did the settlers, Rhesak's expedition was far better armed, and held their own against the awakening Tomb World long enough to gather considerable combat data. Eckhardt's Hope and investigate the xenos ruins there. In the 41st Millennium, Magos Explorator Rhesak of the Adeptus Mechanicus arrived on Silva Tenebris, hoping to reclaim archeotech from the ruins of St. With the interlopers destroyed, the Tomb World eventually returned to quiescence. This resulted in the slaughter of the entire colony's population by pitiless Necron Warriors. Unsuspecting explorers and prospectors found openings into the stasis tombs and began to explore them, thus triggering the initial phases of Tomb World Activation. In truth, with no idea of the magnitude of evil slumbering beneath their feet, the colony never had a chance to survive. However, contact with the wider Imperium was lost after two standard centuries, and the colony was presumed lost. The planet was eventually settled by Humans during the early Age of the Imperium, who founded the colony of St. Over sixty million years ago, in the wake of the War in Heaven with the Old Ones and their allied servant races, the Necrons entered the Great Sleep, placing themselves in vast, subterranean stasis tombs to await the gradual decline and disappearance of their enemies in the Aeldari Empire, and Silva Tenebris became a Tomb World. In addition, a large lair of Flayed Ones called the planet home, headed by the Corrupted King Ubjao. In addition to Overlord Szaregon himself, the ruling court of the planet included the Royal Vizier Mhelob, Lord Astronomer Ekropis, Grand Architect Neftusk, and Void Admiral Agrolekh.Įach of these nobles had a great army of subservient Necrons at their beck and call, including lesser Necron Lords. Millions of standard years ago, the world of Silva Tenebris was a Necron world, ruled by the Szaregon Dynasty. A compelling plot written by Black Library author Ben Counter, specifically crafted to fit the unique personality of the Adeptus Mechanicus faction.Use the Adeptus Mechanicus' cybernetically augmented Human cognition to scan unexplored tombs for valuable data in order to gain a tactical advantage.Tough decisions will forge the future from the player's Ark Mechanicus, the Caestus Metalican, and send them towards alternate endings.Customise player teams with hundreds of possibilities, creating a squad to suit different playstyles. Players can upgrade tech-priests' limbs with bionic augments made from the blessed metals of the Omnissiah. Warhammer 40K Darktide Review - Left To Shred
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